PNY VCQ2000DVI-PB - Quadro 2000 - 1 GB - GDDR5 - 128 bit - 2560 x 1600 pixels - PCI Express 2.0
P/N: VCQ2000DVI-PB
Producent:
PNY
Czas dostawy: ok. 4-5 dni
791,01 zł netto
PNY VCQ2000DVI-PB. Graphics processor family: NVIDIA, Graphics processor: Quadro 2000. Discrete graphics adapter memory: 1 GB, Graphics adapter memory type: GDDR5, Memory bus: 128 bit. Maximum resolution: 2560 x 1600 pixels. DirectX version: 11, OpenGL version: 4.1, Dual Link DVI. Interface type: PCI Express 2.0. Cooling type: Active
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PNY VCQ2000DVI-PB, Quadro 2000, 1 GB, GDDR5, 128 bit, 2560 x 1600 pixels, PCI Express 2.0 |
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NVIDIA Quadro 2000D - 1GB GDDR5 - 128-bit - 2x DVI-I - DirectX 11.0 - PCI Express 2.0 - 2560 x 1600 - CUDA | ||||
Group | Graphics Cards | |||
Manufacturer | PNY | |||
Manufacturer item no. | VCQ2000DVI-PB | |||
EAN/UPC | 3536403339494 | |||
Description | ||||
GPU FEATURES
Next-Generation NVIDIA CUDA™ Architecture Breakthrough NVIDIA Fermi architecture incorporates CUDA parallel computing capabilities and advanced visualization to deliver performance that greatly accelerates professional workflows. NVIDIA Scalable Geometry Engine™ Dramatically improves geometry performance across a broad range of CAD, DCC and medical applications, enabling you to work interactively with models and scenes that are an order of magnitude more complex than ever before. Large Framebuffer with Ultra-Fast Bandwidth Large GPU memory with fast bandwidth for accelerating the display of complex models and scenes, as well as performing complex computation on large datasets. NVIDIA Parallel DataCache™ Supports a true cache hierarchy combined with on-chip shared memory. L1 and L2 caches drive exceptional throughput, accelerating features such as real-time ray tracing, physics and texture filtering. NVIDIA GigaThread™ Engine Provides up to 10x faster context switching compared to previous generation architectures, concurrent kernel execution, and improved thread block scheduling. Fast 3D Texture Transfer Fast transfer and manipulation of 3D textures resulting in more interactive visualization of large volumetric datasets. Hardware 3D Window Clipping Hardware accelerated clip regions (data transfer mechanism between a window and the frame buffer) improve overall graphics performance by increasing transfer speed between color buffer and frame buffer. Unified Driver Architecture (UDA) The NVIDIA UDA guarantees forward and backward compatibility with software drivers. Simplifies upgrading to a new solution because all Quadro products work with the same driver software. |
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Main features | ||||
General | ||||
Graphics processor family | NVIDIA | |||
Graphics processor | Quadro 2000 | |||
Memory bus | 128 bit | |||
Maximum resolution | 2560 x 1600 pixels | |||
DirectX version | 11 | |||
OpenGL version | 4.1 | |||
Dual Link DVI | Y | |||
Interface type | PCI Express 2.0 | |||
Cooling type | Active | |||
Opis
- Memory capacity
- 1,024MB
- Video inputs and outputs
- DVI Input
- Bus width
- 128Bit
- Other features
- Single Slot